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Metroid Prime 2: Echoes
MetroidPrime2 boxart
Developer Retro Studios
Publisher Nintendo
System(s) GameCube
Additional Systems Wii
Series Metroid

Bounty hunter Samus Aran is sent on a rescue mission to the planet Aether, but an electrical storm forces her to make a crash landing. While her ship undergoes repairs, she is enlisted by the Luminoth to help in their battle against the power-hungry Ing. As she journeys through Aether and its dark counterpart, she finds that the Space Pirates are there as well - and they are led by a dark version of herself.

Completion Requirements[]

Metroid Prime 2: Echoes[]

  • Collect all suit upgrades, energy tanks, and weapon expansions. These include:
    • 49 missile expansions, for a total of 255 missiles.
    • 8 power bomb expansions, for a total of 10 power bombs.
    • 4 beam ammo expansions, for a total of 250 beam ammo.
    • 14 energy tanks.
    • 4 charge combos.
  • Get 100% of logbook scans.
  • Beat the game on Hard Mode.


Metroid Prime Trilogy[]

  • Same as the original release, except Hard difficulty is now called Hypermode.
    • There are "credits" to collect, but all of these will be awarded as a result of the above completion criteria.

Master Run Ideas[]

  • Speed Run
  • Minimalist Run

Completion Tips[]

Energy tanks and weapon expansions are not uniquely identified or tracked in the game, so a thorough player may wish to use a checklist to avoid a long search for the remaining ones at the end of the game.

Missables[]

Several log book entries can be missed if not scanned before certain points in the game. Many of these are bosses (which you only see once), but others just disappear partway through the game. This guide by obishawn has a list of the missable ones.

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